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All who venture near these contraptions are mysteriously struck by Lightning. These Lightning Wards have devastating power and are seemingly indestructable. The wise have learnt to keep their distance from them.




Hit Points :  56 Recovery Time :  4
Power :  30
Armor :  18%

Attack Pattern :
   Calls down a bolt of Lightning on a single target within 3 tiles.

Special Abilities :
   + 100% Blocking from all sides




Lightning Wards have enough power to destroy most spellcasters in one single bolt.

Retreat units close to Lightning Wards. That will make your opponent think twice before coming in to finish off your damaged units.

Position Lightning Wards so that they act as a "wall" for protecting weaker units and healers behind them from fired long-range weapons, such as arrows.