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Cold winds accompany Frost Golems no matter where they go and what time of year. They can summon blasts of cold air that numb their enemies from a distance.




Hit Points :  60 Movement Range :  2


Attack Pattern :
Recovery Time :  2
   Paralyzes a single unit within 4 tiles of the Frost Golem as long as it maintains Focus.
   Focus spells are unblockable and can penetrate Barriers.




Frost Golems have a good range for paralyzing single units so that they cannot block while you quickly finish them off with other fighters.